

Navigation Assist is something I tend to turn on anytime a Sony game gives me the option to do so. That can help you get through some annoying situations where you know exactly what to do but can’t quite execute fast enough. In particular, a Puzzle Timing tool gives you more flexibility when dealing with something like a puzzle that requires you to ring three bells in a short amount of time. If you want even more help with puzzles, there are a few other great options that I didn’t use. It’s not too overbearing, offering more of a gentle nudge over to the object than a hard push. This option essentially snaps to a puzzle target when locking on. To help account for that, I went into the Gameplay tab and toggle Puzzle Aim assist on.

That can get a little frustrating when you’re specifically dealing with small or faraway objects. Many of those follow the same few rules, like hucking your ax at different objects such as bells or reflective surfaces. God of War Ragnarok features a lot more puzzles than its predecessor, sometimes to an exhausting degree. I ended up going with Essential+ personally, which just cut down on the number of unnecessary button presses I had to do. The former will mostly pick up health and rage increasing items, while the latter grabs everything from hacksilver to gear. What’s nice about this option is that there are two different settings here: Essential and Essential+. As a nice touch, you won’t auto-grab health or rage if you’re already full up, so you don’t have to worry about items getting wasted with this on.

That can especially be a pain when you’re trying to grab a healing item mid-battle, but can’t quite get in the right spot to grab it. Usually, you’d have to keep tapping a button to grab health, resources, and other items. Accessible from the Gameplay menu, this does exactly what it says on the tin: It allows Kratos to automatically grab items when walking near them. Whatever you do, I beg you to turn on Auto Pick Up. Finding what works best for you is as engaging as managing Kratos’ gear. Here’s what my settings looked like, but know that there’s way more to explore beyond these. While some of my changes were practical HUD adjustments to account for my eyesight, other decisions just came down to cutting out things that sounded annoying. I personally treated the accessibility menu as an all-you-can-eat buffet, making several tweaks before stepping foot into the nine realms.
